A few years back I worked on a project for NASA and CMU Robotics which used an innovative ‘remote experience’ application that gave middle school, high school and NASA scientists the ability to use immersive 3D game-like environments to look for life on Mars. The Eventscope team was a cross disciplinary group of robotic engineers, artists and scientists from Carnegie Mellon University.
Much of our research went onto help inspire the Whirl Wind application that NASA uses today.
We also helped innovate the sharing and the distribution of custom annotated 3D worlds via a world wide network of collaborators. The application is no longer available to use but it is worth learning about as it relates to the user experience.
Learn More Here:
Eventscope
From the site:
A multidisciplinary team of experts in visual design, educational curriculum design, cognitive psychology, software engineering, and geology/ planetary science use interactivity, real data, education-reform and cognitive psychology concepts to extend the walls of the classroom to far away places.
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